Bleach: Realm of the Broken Blade

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Bleach: Realm of the Broken Blade

A forum-based original AU Bleach RP.

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» Tsubine's Code Testing
Kazuo Saionji [Approved; 1-3] EmptyWed Jan 10, 2018 1:33 am by Tsubine

» Rumors and Alternative Facts [Private]
Kazuo Saionji [Approved; 1-3] EmptyWed Apr 19, 2017 7:58 pm by Snopy

» Ryuunosuke Asakawa [WIP]
Kazuo Saionji [Approved; 1-3] EmptySat Apr 15, 2017 8:40 am by Tsubine

» Maaya the Negotiator [Closed]
Kazuo Saionji [Approved; 1-3] EmptySat Mar 04, 2017 8:29 am by Tsubine

» Promise of a Good Time
Kazuo Saionji [Approved; 1-3] EmptyTue Feb 28, 2017 6:45 pm by Serenity

» Training Day [Private]
Kazuo Saionji [Approved; 1-3] EmptyTue Feb 28, 2017 6:22 pm by Serenity

» Gotei 13 Hierarchy
Kazuo Saionji [Approved; 1-3] EmptySun Feb 26, 2017 6:40 am by Tsubine

» His Time in the Sunlight [Private]
Kazuo Saionji [Approved; 1-3] EmptySat Feb 25, 2017 9:42 pm by Serenity

» Snopy's Template's V9001
Kazuo Saionji [Approved; 1-3] EmptyThu Feb 23, 2017 9:44 am by Snopy

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    Kazuo Saionji [Approved; 1-3]

    Tsubine
    Tsubine
    Better Red than Dead


    Posts : 709
    Join date : 2015-02-12
    Age : 30

    Kazuo Saionji [Approved; 1-3] Empty Kazuo Saionji [Approved; 1-3]

    Post by Tsubine Fri Nov 25, 2016 2:38 pm

    Shinigami Template

    Basics

    Name: Kazuo Saionji
    True Age: 1423
    Gender: Male
    Personality:
    When you learn that the Captain of the Sixth Division has a little brother, Kazuo is one of the last people you expect. But once it sinks it, everything makes sense. Kazuo is a little haughty to the point of feeling that he's capable of keeping up with the rest of the Captains in just about every aspect. Whether or not this is true is subjective, but Kazuo believes he can. In fact, the only people he says that can best him in anything are the Captain-Commander, Lilith Antonovich, and his older brother.

    And just like his older brother, Kazuo has a thing for his hair. He let his hair grow out long from a young age and has kept it that way for years. He says the reason he's shorter than his brother is that "my height went to my hair." He isn't as anal about his hair as his brother, but still do not touch it without his permission. And that's generally only given when he offers for someone to touch his hair. Currently, the only person allowed to actually style it is his older brother. He is afraid to ask if he could style his brother's in return...

    Being the little brother to Captain Saionji (the elder) comes with both perks and downsides. The biggest perk is the fact that there are now two Captain Saionjis and both seemingly like to play off of the confusion. On the contrary, the biggest downside is that the younger brother is always being compared to the older. And Kazuo is used to it. Well, it still gets to him. He's always strived to be like (if not better than) his brother. Not because of a major inferiority complex (although he does have one), but rather because he admires the older Saionji sibling. This is actually more shown when it comes to women, as he won't argue with anyone who says his brother is more attractive. Although, if he hears it, his brother will usually chime in and go "No he's not," which always makes Kazuo's day a little better.

    Kazuo is also a lot more relaxed than his older brother. While he still is in the same mindset that someone should train to be what they want to be—that hard work always pays off—Kazuo allows for more personal time in his regimens. In fact, that is part of the reason he has taken up the mantle of being the new head of the Shinigami Calligraphy Club, which now has a location in the Seireitei as a meeting place. And when he is not doing his duties as a Captain, Kazuo will be doing new calligraphy works to hang in his office. He has been trying to get his brother to attend more meetings, as he feels it'd help him out with being calm. Plus it'd be quality family time, but Kazuo wouldn't say that to his brother's face.

    Kazuo is still very much like his brother even though they are not entirely alike. Kazuo has a pride that echoes his brother's while also carrying a demeanor that is more approachable. Although he runs his squad harder than most, he regularly informs his division members that they can approach him any time (unless he is with his brother) with questions or concerns. He is a rather nice guy, and he can be calm to an almost-unsettling degree. Someone can point a sword at him and he'll push it away saying "there's no time for jokes like this." There is one thing you don't do in front of Kazuo, and that's badmouth or insult his brother. There are only a few semi-negative terms he will allow to be used—namely: strict, hard-ass, and stoic. Anything more and Kazuo's nearly-all-smiles demeanor disappears.  

    Kazuo is far from a perfect man. He is an heir to one of the Four Great Noble Houses, sure, but that doesn't mean he's gonna be perfect in any sense of the word. In fact, to Kazuo J is closer to being perfect than he is. In fact, Kazuo thinks the only thing he is better at than his brother is socializing. J is a better nobleman, fighter, and soon-to-be-husband (J doesn't realize that) than Kazuo.

    General Appearance
    Appearance:
    Kazuo Saionji [Approved; 1-3] Appearance
    Appearance Age: Mid-to-late 20s
    Height: 6'2
    Weight: 190 lbs


    Natural  Abilities

    Unreleased Abilities:
    Unnatural Reiatsu: One reason people might have a hard time believing Kazuo is a Captain is because of his reiatsu. A combination of natural training and the Zanpakutō itself has allowed for Kazuo's reiatsu itself to manifest differently. So long as his Zanpakutō is within its sheath and within 30 feet of him, he produces reiatsu less than a normal soul. He basically has the presence of a small bird in terms of size comparatively. This made him a perfect fit for the 2nd Division. Effectively, Kazuo's reiatsu is forced within his Zanpakutō's sheath. Once his Zanpakutō is drawn, it is basically a flood of power. He says the only person who can identify him so far is his older brother. He has trained himself to be able to use shunpo while this is going on.
    Zanpakutō Spirit Manifestation: For three hours a day, Kazuo can manifest his Zanpakutō spirit. Sumeragi has no abilities of his own, and doing so does not allow Kazuo to use his Shikai or Bankai.
    Shinigami Abilities:

    • Hakuda: Grandmaster. Much like his brother worked hard with Zanjutsu, Kazuo worked hard with Hakuda. Without much effort, he can turn a non-lethal blow to lethal and vice-versa. His skill is to the point where Kazuo can do most things that may take two hands for a Captain with just a single one. He is also capable of using some moves and stances meant for kicks for punches and jabs and vice-versa as well.
    • Hohō: Grandmaster/Master. Kazuo is rather speedy. He is about the same speed as his brother, but the difference in them is the fact that Kazuo can keep his reiatsu hidden while using Shunpo. He has the nickname of "Damasen," meaning "Silent Flash" because of this. He also has begun to train in working in Hakuda with his Shunpo and other Hohō moves.
    • Zanjutsu: Above-Average. Kazuo isn't too bad with Zanjutsu. He's nowhere near his brother's level, even though he will train with his brother whenever he has the chance. This is mainly due to the fact that he is using a near-oodachi-length katana for techniques meant for a much smaller normal-sized katana.
    • Kidō: Advanced. Kazuo is above average for Kidō for a Captain. He knows Hadō 1-50 and 58, but he is more well-versed in Bakudō—knowing 1-81. He personally prefers avoiding using Kidō, as he can not hide his presence at all. His personal favorite is Hadō 58, as it is much stronger for him due to the length of his Zanpakutō.
    • Shunko: Kazuo is currently the most practiced member of the Gotei when it comes to Shunko. As Shunko is a difficult thing to do period, this is saying something... and nothing, considering very few know how to use it. Kazuo is well-versed in it to the point that he could be considered a master. What makes Kazuo's shunko more special is that he can continue using his silent shunpo.


    Zanpakutō:
    Kazuo Saionji [Approved; 1-3] Zan
    Zanpakutō Release Phrase: Bite (噛り付く; Kajiritsuku)
    Other Weapons: Although not technically a weapon, Kazuo's gloves have a metal-lined palm. This allows him to grab bladed weapons with ease with no risk of hurting himself.

    Zanpakutō Spirit

    Zanpakutō Spirit Name: Sumeragi (皇)
    Zanpakutō Spirit Appearance:
    Kazuo Saionji [Approved; 1-3] Sumeragi
    Zanpakutō Spirit Personality: What is it like to have a second Lieutenant? Well, you can ask Kazuo. His Zanpakutō spirit is known as the "Second Division's Sub-Lieutenant." If Kazuo is busy with paperwork, Sumeragi will gladly assist. Kazuo says Sumeragi reminds him of himself at a younger age looking up to his older brother. And that's basically right. Sumeragi calls himself "Kazu-san's Assistant," and is happy to see Kazuo whenever he can. When he is alone, however, he is constantly in a contemplative position and is known to not see or notice anyone else talking to him. In fact, the only person he's trained himself to snap out of his trance by hearing the voice of is Kazuo.
    Zanpakutō Spirit's World: It looks like a rather elaborate Japanese-style palace or temple. There are numerous calligraphy prints across the wall, and all are ones that Kazuo has personally painted. Although, these are just duplicates and not the actual prints. There is only one room in the palace or temple, and it is surrounded by what looks like empty audience benches. The only notable feature in the audience benches is a single sign which reads "Reserved For" and the rest is scribbled out. It appears the first letter was a J though... The benches themselves are scarlet with golden trim, much like the rest of the inner world. There is a pile of books on calligraphy and dance in one corner, which is where Sumeragi is mostly found.

    Shikai
    Shikai Name: Dokutō (毒刀; Venom Blade)
    Shikai Appearance:
    Kazuo Saionji [Approved; 1-3] Shikai
    Shikai Abilities: Dokutō is a unique poison-type Zanpakutō. It is also one of the very rare dual-type Zanpakutō as well. It takes the form of two different knives—Koujaku (黄雀; Sparrow) and Manjushage(曼珠沙華; Red Spider Lily). Koujaku and Manjushage have different poisons.. Koujaku's poison is split into two effects. The first is that it reduces the afflicted's speed and agility by 15 for 15 seconds. The second effect is that the mind of the afflicted has a hard time realizing that the body has been slowed for 10 seconds. Each application of the poison resets the counter, but it does not stack effect-wise.
    Manjushage's posion is a simple poison. It does damage to someone. That's it. It goes through 7 points of durability per application. This does not reduce durability, but it effectively goes through it until it hits 0. When the stacks of Manjushage's poison get through that much durability, the afflicted will have one of two effects. If the afflicted has a higher endurance than Kazuo, they are knocked uncoscious for seven hours. If they had a lower endurance, they are instead killed.

    Bankai
    Bankai Name: Koroshibachi (殺死蜂; Slaughtered Bee)
    Bankai Appearance:
    Kazuo Saionji [Approved; 1-3] Bankai
    Kazuo Saionji [Approved; 1-3] SangekiKessatsu
    Bankai Abilities: Like Dokutō, Koroshibachi is a dual poison-type. However, the poisons, not the gauntlets, have names. The right gauntlet holds Kōhone (凰骨; Phoenix Bone). If Kazuo breaks skin with Kōhone,the poison makes the afflicted feel as though their internal temperature has gone up 10°F per application. This does not actually cause a rise in the temperature, simply what it feels like. The left gauntlet holds Sangeki Kessatsu (参撃決殺; Death in Three Steps). As the name suggests, if Kazuo strikes the same spot with Sangeki Kessatsu the target dies. It has to be the same spot. However, Kazuo does not have to hit it at the exact angle each time. He can even reach into someone to hit the spot from the opposite side. This would usually cause death anyways. For every 10 points in durability someone has over Kazuo, they can last one second more.


    Past & Roleplay Sample

    Character Background: Just like his brother, Kazuo didn't have a depressing past. In fact, his past was rather cheerful... even though it was rather stressful. You see, Kazuo was brought up in his brother's shadow. However, Kazuo enjoyed his brother's shadow. He trained just as hard as his brother did, but he was never quite as good as his brother in many aspects. However, he did learn one thing. He was slightly faster than his big brother.

    When his older brother entered the Shinigami Academy, Kazuo applied as well. Unfortunately, he was rejected at that time. It took another ten years for him to be accepted, and by then... well, Kazuo had grown his hair out. Many women loved his hair, and it was thanks to his classmates that he learned how to best take care of it. Upon graduating, he was placed in the same division as his brother... and the two stayed together in the same division, transferring together whenever needed, much to the chagrin of their Captains.

    When his older brother became a Captain, Kazuo became his fourth seat. Kazuo enjoyed being the Captain's little brother, as he had a blind eye turned to him on quite a few occasions. When the previous Lieutenant died, Kazuo was promoted to Lieutenant instead of the third seat. During that time, Kazuo strived even harder to become a Shinigami worthy of his brother's praise and began training for Bankai. He eventually gained it, and immediately went out to find his brother to tell him the good news.

    Unfortunately, Kazuo found his older brother in the midst of a hard fight. The opponent was simply regenerating too fast for Big Saionji to be able to harm. Kazuo stepped in, revealing his much-longer Zanpakutō... and then told his brother to step back for a moment. He released his Bankai, and was able to make short work of the regeneration with the backslashes of his blade. Upon defeating the opponent, he told his brother "Oh, I was just here to tell you I now have my Bankai... Cool, huh?" It wasn't long after that that Kazuo was requested to be promoted by his older brother, and he was soon approved for the position of Captain of the Second Division.
    Tsubine
    Tsubine
    Better Red than Dead


    Posts : 709
    Join date : 2015-02-12
    Age : 30

    Kazuo Saionji [Approved; 1-3] Empty Re: Kazuo Saionji [Approved; 1-3]

    Post by Tsubine Fri Nov 25, 2016 2:39 pm

    Natural Skill
    Sheet
    Skill
    Points
    Ability
    Mods
    Position
    Mods
    Approval
    Bonuses
    Total
    Agility40302090
    Durability403070
    Endurance523020102
    Speed46302096
    Strength523082


    Racial Skill
    Sheet
    Skill
    Points
    Ability
    Mods
    Position
    Mods
    Approval
    Bonuses
    Total
    Hakuda/Hand-to-Hand:703040140
    Hohō:703030130
    Kaidō:00
    Kidō:603090
    Zanjutsu/Weapon Skill:303060


    Last edited by Tsubine on Fri Nov 25, 2016 9:48 pm; edited 1 time in total
    Serenity
    Serenity


    Posts : 988
    Join date : 2015-02-12
    Age : 32
    Location : California

    Kazuo Saionji [Approved; 1-3] Empty Re: Kazuo Saionji [Approved; 1-3]

    Post by Serenity Fri Nov 25, 2016 9:24 pm

    Application Checklist

    • Name [-]
    • Appropriate Age [-]
    • Gender [-]
    • Appearance Present [-]
    • Appearance Described in Appropriate Length OR Picture is Visible [-]
    • Appearance is Not Claimed [-]
    • 15 sentences for personality [-]
    • History is 15 sentences [-]
    • Powers are not Godmod/Overpowered [-]
    • Powers are described reasonably enough [-]
    • Powers are not in First Person [-]



    Comments/Notes: +40 to Hakuda, +30 to Hohō, +20 to speed, agility, and endurance.
    Tier: 1-3
    Natural Skill Points: 230
    Racial Skill Points: 230

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    Kazuo Saionji [Approved; 1-3] Empty Re: Kazuo Saionji [Approved; 1-3]

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